Location: Stockholm, Sweden Contact: LinkedIn, Email, Bluesky
· Unreal Engine 4/5
· Engine/C++
· AngelScript & Bindings
· Blueprints
· Editor Tools, Slate, C++
· Gameplay Ability System
· AI, Sense, Behaviour Trees
· PhysX, Chaos, Destruction, Simulation
· Validation, Unit & Integration Testing
· Custom Movement Modes
· Input Mappings, Interactions
· Profiling & Optimization
· State Machines, Logic Driver
· Proc Gen, Dungeon Architect
· GIT, Perforce
· Networking
· Server & P2P
· Replication & Serialization
· Multiplayer Syncronization
· Steam SDK
· Xbox Live
· PSN
· Online Persistence
· In-Game Telemetry
· Profiling & Replication Optimization
· Scalable & Incremental Patching
· AWS, Azure, GCP
· Docker, Containers
· CI/CD, Jenkins, TeamCity
· Nginx
· Grafana
· Redis, Memcached
· PostgreSQL, Mysql
· NoSQL
· Go, JS/Node, C#, Java
· Linux, Windows
· Coaching
· Prototyping
· Team Lead
· Technical Lead
· Technical Director
· System Architecture
· Cross-studio coordination
· Agile (Scrum/Kanban)
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